![]() "Hell On Earth" outlined what would happen were the Nephandi to win the battle and bring chaos to the world.These creatures are gradually consuming the world's magic, not much affecting humans but essentially producing the extinction of mages. "A Whimper, Not A Bang" dealt with a threat from an alien lifeform, which had not previously been mentioned within the game for many years."The Earth Will Shake" outlines what would happen if a giant asteroid were to collide with the world, in a different manner to the event in Werewolf."The Revolution Will Be Televised" outlines a civil war in the Technocracy, with a view from the inside."Judgment", the most metaplot-heavy of the lot, features many current strands (rogue councils, forgotten traditions, the avatar storms), which ultimately leads to all characters ascending while the universe becomes one great singularity.Mage: Ascension, released in March 2004, providing five different scenarios for Mage: The Ascension game sessions. "Ragnarok" outlines what would happen if a giant asteroid were to collide with the world, igniting an apocalyptic war with the forces of the Wyrm."Weaver Ascendant" essentially places the Weaver as the source of all problems in the cosmos, and throws the characters into conflict with it."A Tribe Falls" covers what events could occur if one of the existing thirteen tribes fell 'to the wyrm', like the Black Spiral Dancer tribe."The Last Battleground" covered the apocalypse as a great battle, taking place in the spirit realm, where the players would seek for any support before the final battle.Werewolf: Apocalypse, released in February 2004, providing four different scenarios for Werewolf: The Apocalypse game sessions. "Crucible of God", is best described as a post-apocalyptic monster epic, with the antediluvian having completely rewritten the world to their ideals."Nightshade", a large-scale story which follows up on many metaplot hooks such as the rising of the antediluvian and rebirth of Saulot."Fair is Foul", which concerns the mythology of Lilith and the struggles of her own descendants against those of her enemy, Caine.The focus is on character interaction as the Player Characters are among the sole survivors in an abandoned sanctuary, as all other vampiric forms are cleansed, with the Player Characters given a chance to interact with each other, reconcile and turn to God before 40 Nights are over. "Wormwood", which is similar to the biblical story of Noah's ark, in which God silently eradicates vampiric life from Earth.Vampire: Gehenna, released in January 2004, began the Time of Judgment chronicle, providing four different scenarios and tips for Storytellers to end their Vampire: The Masquerade game sessions. Roleplaying scenario books Vampire: Gehenna
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